Milik: Yugi Mutou. Fusion
Isi deck
1.
Battle
warrior: normal monster card. Berjumlah 3 buah. A warrior that fights with his
bare hands!!!
2.
Blackland
fire dragon: normal monster card. A dragon that dwells in the depth of
darkness, its vulnerability lies in its poor eyesight.
3.
Dissolverock:
normal monster card. Berjumlah 3 buah. A monser born in the lava pits, it
generates intense heat that can melt away its enemies
4.
Koumori
dragon: Normal monster card. A vicious, fire-breathing dragon whose wicked
flame corrupts the souls of its victims
5.
Mushroom
dragon: normal monster card. Berjumlah 2 buah. Found in humid regions, this
creature attacks enemies with a lethal rain of poison spores.
6.
Mysthical
elf: normal monster card. Berjumlah 2 buah. A delicate elf that lacks offense,
but has a terrific defense backed by mystical power
7.
Red eyes
black dragon: Normal monster card. Berjumlah 2 buah. A ferocious dragon with a
deadly attack.
8.
Skull
servant: normal monster card. Berjumlah3 buah. A skeletal ghost that isn’t
strong but can mean trouble in large numbers.
9.
Summoned
skull: normal monster card. Berjumlah 2 buah. A fiend with dark powers for
confusing the enemy. Among the fiend-type monsters, this monster boasts
considerable force. (This card is always treated as an “archfiend” Card)
10.
Beastking
of the swamps: effect monster card. Berjumlah 2 buah. You can substitute this
card for any 1 fusion material monster. When you do this, the other fusion
material monster(s) must be the correct one(s)
11.
Kuriboh:
effect monster card. Berjumlah 2 buah. During your opponent’s turn, at damage
calculation: you can discard this card; you take no battle damage from that
battle (this is a quick effect)
12.
Mystical
sheep: effect monster card. Berjumlah 3 buah. You can substitute this card for
any 1 fusion material monster. When you do this, the other fusion material
monster(s) must be the correct one(s)
13.
The
dark-hex sealed fusion: effect monster card. You can substitute this card for
any 1 fusion material monster. When you do this, the other fusion material
monster(s) must be the correct. You can tribute fusion material monsters on the
field, including this face-up card;special summon 1 coresponding DARK fusion
monster from your deck.
14.
Fusion
gate: Field spell card. Berjumlah 2 buah. While this card is on the field:
Either player can fusion summon a fusion monster without using
“polymerization”. But the fusion material monsters are banished instead of
being sent to the graveyard.
15.
Fusion
sage:normal spell card. Berjumlah 3 buah.
add 1 “polymerization” card from your deck to your hand. The shuffle
your deck.
16.
Fusion
weapon: equip spell card. Berjumlah 3 buah. Equip only to a level 6 or lower
fusion monster. The equipped monster gains 1500 ATK dan DEF
17.
Polymerization:
normal spell card. Berjumlah 3 buah. fusion summon 1 fusion monster from your
extra deck, using monsters from your hand or field as fusion materials.
18.
Re-fusion:
equipped spell card. Pay 800 Life points. Select 1 fusion monster from your
Graveyard. Special summon it, and equip it with this card. When this card is
destroyed, remove the equipped monster from play.
19.
Magical
hats: normal trap card. During your opponent’s Battle Phase: Choose 2
spell/trap cards from your deck and 1 monster you control. Special summon them
as Normal monsters (Atk 0/DEF 0) in face-down Defense position, set the chosen
monster if it is face-up, and shuffle them on the field. The 2 cards chosen
from your deck are destroyed at the end of the battle phase, and cannot remain
on the field except during this Battle Phase
Extra deck
1.
B. skull
dragon: Fusion monster. “summoned skull+ “red-eyes B.dragon”. (this card is
always treated as an “archfiend” Card)
2.
Flame
Ghost: Fusion monster. Berjumlah 3 buah. “skull servant+ dissolverock”
3.
Zombie
warrior: fusion Monster. “skull servant+battle warrior”
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